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Wednesday, August 22 • 12:15 - 13:15
Commemorative culture in games

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Games are commemorative media. Historical scenarios or alternative realities serve as thematic backgrounds for computer game worlds. Thanks to their diversity and popularity, We discuss them in the context of commemorative culture and sociopolitical responsibility.


Speakers
avatar for Jörg Friedrich

Jörg Friedrich

Co-Founder & Game Designer, Paintbucket Games
Jörg Friedrich is a game designer from Berlin who has worked on games like Spec Ops: The Line, Dead Island 2 and Albion Online.He is a member of the indie game collective Saftladen Berlin and teaches game- and narrative design at the Berlin technische Kunsthochschule (BtK) and a... Read More →
avatar for Andreas Lange

Andreas Lange

Curator, Computerspielemuseum Berlin
Andreas Lange is founding director and curator of the Computer Games Museum in Berlin. He studied Comparative Religions and Dramatics (M.A.) at Freie Universität Berlin. Besides this he is member of the advisory council of the Stiftung Digitale Spielekultur as well as the jurys of... Read More →
avatar for Christian Schiffer

Christian Schiffer

Publisher, WASD
Christian Schiffer works as a journalist for the Bayerischer Rundfunk (Bavarian broadcasting corporation) and for Deutschlandfunk. His areas of thematic focus include politics, pop culture and digital media. He is also the founding publisher of the "WASD", the bookazine for computer... Read More →
avatar for Olaf Zimmermann

Olaf Zimmermann

Director, Deutscher Kulturrat
Olaf Zimmermann, born in 1961, second-chance education, subsequently completed a traineeship as an art dealer. After this he worked as an art dealer and executive director of various galleries. In 1987, he founded a gallery for contemporary art in Cologne and Monchengladbach. Zimmermann... Read More →


Wednesday August 22, 2018 12:15 - 13:15
Track 1:
Living with games
Congress-Centrum Nord, Köln, Deutschland